можно повысить статы медотом статов скилов . Очень удобно и точно.=)) выглядит шот типо такого
Редактируем xml:
<item id='1' name="Stats_Sword"> <for> <set val='8' order='0x08' stat='pAtk'/> <set val='6' order='0x08' stat='mAtk'/> <set val='8' order='0x08' stat='rCrit'/> <add order="0x40" stat="DEX" val="15"/> <!-- +15 --> <add order="0x40" stat="CON" val="15"/> <!-- +15 --> <add order="0x40" stat="STR" val="15"/> <!-- +15 --> <add order="0x40" stat="WIT" val="15"/> <!-- +15 --> <add order="0x40" stat="INT" val="15"/> <!-- +15 --> <add order="0x40" stat="maxHp" val="25555"/> <!-- HP +1145 --> <add order="0x40" stat="maxHp" val="25555"/> <!-- HP +1145 --> <add order="0x40" stat="maxHp" val="25555"/> <!-- HP +1145 --> <mul order="0x30" stat="pDef" val="1.1447"/> <!-- P. Def. +5.247% --> <mul order="0x30" stat="mDef" val="1.1447"/> <!-- m. Def. +5.247% --> <mul order="0x30" stat="mAtk" val="1.1447"/> <!-- P. patk. +5.247% --> <mul order="0x30" stat="pAtk" val="1.1447"/> <!-- P. matk. +5.247% --> <add order="0x40" stat="runSpd" val="100"/> <!-- Speed +100 --> <mul order="0x30" stat="stunVuln" val="0.5"/> <!-- Stun Resistance +50% --> <mul order="0x30" stat="regMp" val="1.0524"/> <!-- MP Regeneration +5.24% --> <mul order="0x30" stat="regHp" val="1.0524"/> <!-- HP Regeneration +5.24% --> <add val='0' order='0x10' stat='accCombat'/> <set val='379' order='0x08' stat='pAtkSpd'/> <enchant val='0' order='0x0C' stat='pAtk'/> <enchant val='0' order='0x0C' stat='mAtk'/> </for> </item>
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